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COMP2041 9044 23T2 Assignment 1 Pigs

Assignment 1: Pigs version: 1.3 last updated: 20220704 930 This assignment aims to give you practice in Shell programming generally a clear concrete understanding of Gits core semantics Note: the material in the lecture notes will not be sufficient by itself to allow you to complete this assignment. You may need to search online documentation […]

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COMP2041 9044 23T2 Assignment 1 Pigs

Assignment 1: Pigs version: 1.3 last updated: 2022-07-04 9�30 This assignment aims to give you practice in Shell programming generally a clear concrete understanding of Git’s core semantics Note: the material in the lecture notes will not be sufficient by itself to allow you to complete this assignment. You may need to search on-line documentation

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COMP1521 23T2 — Assignment 1 Pacman in MIPS

Assignment 1: Pacman in MIPS version: 1.0a last updated: 2023-06-27 17�45�00 You may find the Assignment 1 overview lecture to be a good starting point. to give you experience writing MIPS assembly code to give you experience translating C to MIPS to give you experience with data and control structures in MIPS Getting Started Create

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COMP1521 23T2 — Assignment 2 a file synchroniser

Assignment 2: a file synchroniser version: 1.1.1 last updated: 2023-07-23 17�00�00 You may find the Assignment 2 overview video to be a helpful resource to help you get started. The prerequisite knowledge for this assignment has been covered in all lectures up to the Week 7 Monday lecture, as well as this bonus lecture which

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COMP1521 23T2 Assignment 1 Pacman in MIPS

Assignment 1: Pacman in MIPS COMP1521 23T2: Computer Systems Fundamentals is brought to you by the School of Computer Science and Engineering at the University of New South Wales, Sydney. For all enquiries, please email the class account at CRICOS Provider 00098G $ 1521 mipsy pacman.s Enter a non-zero number for the seed: 42 Welcome to 1521 Pacman! The objective is to collect all the dots. Use WASD to move. Ghosts will move every time you move. Touching them will end the game. ############# #………..# #.#########.# #.#M#…….# #.#####.###.#

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COMP1521 23T2 Assignment 1 Pacman in MIPS

Assignment 1: Pacman in MIPS COMP1521 23T2: Computer Systems Fundamentals is brought to you by the School of Computer Science and Engineering at the University of New South Wales, Sydney. For all enquiries, please email the class account at CRICOS Provider 00098G $ 1521 mipsy pacman.s Enter a non-zero number for the seed: 42 Welcome to 1521 Pacman! The objective is to collect all the dots. Use WASD to move. Ghosts will move every time you move. Touching them will end the game. ############# #………..# #.#########.# #.#M#…….# #.#####.###.#

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DPST1092 23T2 Assignment 1 Othello

Assignment 1: Othello in MIPS to give you experience writing MIPS assembly code to give you experience translating C to MIPS to give you experience with data and control structures in MIPS Getting Started Create a new directory for this assignment called othello , change to this directory, and fetch the provided code by running

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