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CS520 Assignment 3 IK System with Skinning

CS520 Assignment 3: Inverse Kinematics with Skinning Due Monday April 17, 2023, by 11:59pm Instructions In this assignment, you will implement skinning, forward kinematics (FK) and inverse kinematics (IK) to deform a character. The character is represented as an obj mesh. We provide ASCII files for skinning weights and skeleton data. Our starter code can […]

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UY 2214 — E20 Manual

CS-UY 2214 — E20 Manual Jeff Epstein 2.1 Registers……………. 2.2 Instructions………….. 2.3 Memory……………. 2.4 Comparison………….. 2.5 Subroutines ………….. 2.6 E15vsE20 ………………………………………. 11 3 Instruction set 11 3.1 Instructionswiththreeregisterarguments……………………….. 12 3.1.1 add$regDst,$regSrcA,$regSrcB………………………… 12 3.1.2 sub$regDst,$regSrcA,$regSrcB ………………………… 12 3.1.3 or$regDst,$regSrcA,$regSrcB…………………………. 12 3.1.4 and$regDst,$regSrcA,$regSrcB………………………… 12 3.1.5 slt$regDst,$regSrcA,$regSrcB…………………………. 13 3.1.6 jr$reg……………………………………… 13 3.2 Instructionswithtworegisterarguments………………………… 13 3.2.1 slti$regDst,$regSrc,imm……………………………. 13 3.2.2

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UY 2214 Project 1 E20 Assembler

CS-UY 2214 Project 1 E20 Assembler 1 Introduction This project represents a substantive programming exercise. Like all work for this class, it is to be completed individually: any form of collaboration is prohibited, as detailed in the syllabus. This project is considered a take-home exam. Before even reading this assignment, please read the E20 manual

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CS 571: Computer Networks Spring 2023

CS 571: Computer Networks Spring 2023 Programming Assignment I: The Extended LAN Assigned: Jan 31, 2023 Due: Feb. 14, 2023 1 Objective In this programming assignment, you will write a C, C++ or Java program to simulate the spanning tree algorithm for extended LANs. The objective of the assignment is to understand how the distributed

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Computer Graphics Assignment 2 Ray Tracer

Computer Graphics, Autumn 2019 Assignment 2 The Path of Light Alexandros Keros, Kartic Subr Due date: 04/11/19 (5pm) Your recent success with the “Reel to Real” Studios interview has landed you a position as a computer graphics intern! Your first task is to implement a custom ray tracer, in C++, to augment the company’s rendering

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CSCI-561-HW1

hw1-csci561-sp21_final_3 CSCI-561 – Spring 2021 – Foundations of Artificial Intelligence Homework 1 Due February 22nd, 2021 23:59:59 Image © The Original Oregon Trail Game Guidelines This is a programming assignment. You will be provided sample inputs and outputs (see below). Please understand that the goal of the samples is to check that you can correctly

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CSCI-561 Foundations of Artificial Intelligence Homework 3

CSCI-561 – Spring 2021 – Foundations of Artificial Intelligence Homework 3 Due April 26, 2021 23:59:59 Image from imdb.com Guidelines This is a programming assignment. You will be provided with sample inputs and outputs (see below). Please understand that the goal of the samples is to check that you can correctly parse the problem definition

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CS106 CS442 SE442 Homework 1: scanner

CS106 CS442 SE442 Homework 1: scanner RR_language.pdf Sample_RR_programs CS106 & CS442 & SE442 Compiler principles and constructions Macau University of Science and Technology 1. Introduction We will construct a lexical analyzer, also called a scanner for the specified source language. A scanner can be designed as an automaton using the DFA (deterministic finite automaton) techniques.

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