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MIIE Coding Task

1. Overview MIIE Computer Science RA Coding Task This task is meant to simulate some of the common data processing steps you will be undertaking in your position. Goal: we would like you to scrape this yearbook as a folder of images files from this website:https://www.classmates.com/yearbooks/Alameda-High-School/4182755124?pa ge=1 We anticipate the task will take on average […]

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Gradle Project

Group Project (20%) Description In this project, you will learn to use Gradle commands(e.g. dependency) and write a Java program to parse the dependency structure of a project. Preparation a) Download and install Gradle properly as discussed in lab session. b)Download task1.zip from course webpage. c) Get familiar with Gradle commands. a) General goal: Write

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LC3 Assembly Programming Assignment

Assembly Programming Assignment Due date: 24:00 28/05/2023 Total marks: 7 The objectives of this assignment are (a) practicing writing assembly language programs, (b) understanding the conversion between ASCII code and binary value, and (c) manipulating information at bit level. Part 1 (2 marks) You are required to write an LC3 assembly language program to accept

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Labc README

# 600086-Lab-C ## Multiple Rust files Multiple Rust files can be linked together into a single application with the use of the `mod` statement Placing `mod my_second_file` in one Rust file, enables that file to use the functions from `my_second_file.rs` Make use of this functionality to move your thread main function, from the previous lab

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Laba README

# 600086-Lab-A This lab takes you through the process of installing and setting up your Rust environment, and gets you started on learning Rust. There is a video on Canvas to accompany this setup procedure. ## Installation Download and install Visual Studio Code, from: https://code.visualstudio.com/ Download and install Rust, from https://rustup.rs/ Open VS Code and

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Labb README

# 600086-Lab-B This lab introduces basic elements of threading. As you progress through this semester, you’ll be learning a lot about parallel and concurrent programming, that will hopefully prove valuable both during your career and also as technical background for the likely questions you’ll face in interviews. To assist you in remembering these intricacies you’ll

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Labg README

# 600086-Lab-G In this lab we’re going to extend our particle system developed in Lab-F, to add in a collision counter. ## Q1. Colliding particles Make a copy of your `particle_threaded` project and name it `colliding_particle_threaded` Create a new function `collide()` that checks if a particle collides with (or is very close to) another particle.

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COMPX518 Assignment 2

Total Marks: 100 Due: 25th May, 23:59, 2023 Encryption Assignment 2 In this assignment you will write a program that uses AES encryption for encrypting an image whose size is larger than the AES block size. The desired functionality of your program is that it takes a BMP file and encrypts the file contents using

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GL11.GL COLOR BUFFER BIT;

package comp3170.ass3; import static org.lwjgl.opengl.GL11.GL_COLOR_BUFFER_BIT; import static org.lwjgl.opengl.GL11.glClear; import static org.lwjgl.opengl.GL11.glClearColor; import java.io.File; import comp3170.IWindowListener; import comp3170.OpenGLException; import comp3170.Window; import comp3170.ass3.sceneobjects.Scene; public class Assignment3 implements IWindowListener { private int screenWidth = 800; private int screenHeight = 800; private Scene scene; private Window window; private File sceneFile; public Assignment3(File jsonFile) throws OpenGLException { sceneFile = jsonFile;

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