FIT2098 – Virtual and augmented reality
This unit explores the design principles and content creation process for Virtual reality (VR) and augmented reality (AR) applications. You will be given the opportunity to apply the interactive and cognitive functions of VR and AR systems, design and develop assets, and use VR and AR tools and platforms to deploy content.
Faculty of Information Technology
Study level:
Undergraduate
Open to exchange or study abroad students?
Owning organisational unit:
Faculty of Information Technology
Credit points:
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Offerings S2-01-CLAYTON-ON-CAMPUS
Location: Clayton
Teaching period: Second semester Attendance mode: On-campus
Requisites Prerequisite
FIT1033 6 CP Foundations of 3D
DIS1911 6 CP 3D design and visualisation
Chief Examiner(s) Dr Barrett Ens
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Learning outcomes
On successful completion of this unit, you should be able to:
1. Demonstrate the use of software to create VR environments and AR objects
2. Describe the principles of designing and deploying specific VR environments and AR applications
3. Analyse the range of options and controls available through VR and AR software applications
4. Explain VR and AR User Interactions, Hardware, Capabilities & Sensors
5. Develop applications of VR environments and AR technologies
6. Create VR environments and AR applications.
Email: Offering(s):
Applies to all offerings
Teaching approach Active learning
Assessment
Assignment 1 Value %: 20
Assignment 2 Value %: 20
Assignment 3 Value %: 30
Value %: 10
Value %: 10
Value %: 10
Scheduled teaching activities Applied sessions
Total hours: 36 hours Offerings:
Workload requirements Workload
Minimum total expected workload to achieve the learning outcomes for this unit is 144 hours per semester typically comprising a mixture of scheduled online and face to face learning activities and independent study. Independent study may include associated reading and preparation for scheduled teaching activities.
Applies to all offerings
Total hours: 12 hours Offerings:
Applies to all offerings
Learning resources Technology resources
Unity 2018.3.0 will be provided on campus lab computers and students are encouraged to download the Unity free of charge for use at home. Please visit (and select the correct version) from https://unity3d.com/get-unity/download/archive
Specialised hardware – VR headsets, VR-ready laptops, and AR ready tablet computers – will be provided during tutorials and tests. However, assignments will require additional work outside of tutorials, either on campus lab computers or personal devices.
Autodesk Maya 2019 is recommended for the creation of assets needed for completing the assignments. This will be provided on campus lab computers, and students are encouraged to register with the Autodesk Education Community for their own educational trial version under the company’s terms and conditions. Please visit Autodesk Maya 2019
Availability in areas of study
Interactive media
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